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Permission

The user can set various permissions that allow them to control what features the player has access to.

This is controlled by a list of enum strings representing create, update and delete permissions for each layer.

TYPEvalues
string"FOG_CREATE" | "FOG_UPDATE" | "FOG_DELETE" | "MAP_CREATE" | "MAP_UPDATE" | "MAP_DELETE" | "PROP_CREATE" | "PROP_UPDATE" | "PROP_DELETE" | "MOUNT_CREATE" | "MOUNT_UPDATE" | "MOUNT_DELETE" | "CHARACTER_CREATE" | "CHARACTER_UPDATE" | "CHARACTER_DELETE" | "CHARACTER_OWNER_ONLY" | "ATTACHMENT_CREATE" | "ATTACHMENT_UPDATE" | "ATTACHMENT_DELETE" | "NOTE_CREATE" | "NOTE_UPDATE" | "NOTE_DELETE" | "DRAWING_CREATE" | "DRAWING_UPDATE" | "DRAWING_DELETE" | "RULER_CREATE" | "RULER_UPDATE" | "RULER_DELETE" | "POINTER_CREATE" | "POINTER_UPDATE" | "POINTER_DELETE" | "TEXT_CREATE" | "TEXT_UPDATE" | "TEXT_DELETE";